Campaign Notes: Out of the Abyss

Demon Lord of Savagery v.s. Tortise

Keeping Watch

Laughing can be heard. In front of us at first, then behind. Continues to shift throughout the night, but not getting any closer as far as we can tell.

Donaar's Vision

  • Crawling around in the dark
  • 4 feet
  • 2 hind legs; stand up
  • Picks up a scrap of splintered wood
  • Shocked by a wave of black and white lightning.
  • Jump back
  • Running- - feels like hours until you see your "master" who is currently dining on… something
  • He takes the splinter. Also shocked by it, but not very affected.
  • Then you wake up.
  • Yeenoghu

Atlan - scrying (Yeenoghu)

  • Huge pack of gnolls, screaming
  • They disperse
  • Huge humanoid creature bones left behind
  • Something noticed me and forced me away
  • I could only see in shades of red and grey

Feather Town

Don view - Near the "feather town"

Plortot brain:

  • Gallery of angels
  • Graveyard (kinda) of angels

Plortot Investigates his New Companions

  • Don affected by Hunter's Mark and an Unknown spell - Y crossing chest in swirling pink script
  • Atlan affected by Unknown Spell - Atlan -> half of fingers are black & white other half glowing golden - Actually: black and gold hands wrapping around arms
  • Fae affected by same unknown spell and Geas -> Crown of Thorns

Plortot dispels the hunter's mark on Donaar


We continue until a very clearly carved out doorway ( no door, just opening) Wall is made of a sandstone-like material. Goes up 20ft This is the "spin tunnels" as per don's brain


You can get to anywhere in the Darklands from here:

  • burning pit, bad place, feather town, home

(Feather town; angel feathers)


We are just entering the labyrinth (10 mi radius map from modron) Can calculate a route, but we cannot see the full path to the destination.

Modron is quickly yoinked by sprinting gnoll as we enter the labyrinth

Gnolls appear! Howling! Initiative! 18 17 15 Atlan, Plortot, Donaar


Atlan suspects gnolls are resistant to fire. Reason: Hit 3 with 29 damage fireball Then hit 1 with 14 force damage, and it looked "half as damaged" (I think) as others.


Yeenoghu standing on the walls above the labyrinth Plortot casts banishment on Yeenoghu SUCCESS (already used its legendary saves) "bad dog" Legendary save on scrying and synaptic static


Don +1 madness as gnolls dogpile +1 Flaw


Modron gains an accent and can talk freely?

-- Session End --

Summary

Plortot is Thanos. Modron is from Boston.

  • Yeenoghu is banished back to his home plane.
  • We gain 1 Heart of Goristro
  • Don is afflicted by additional madness
  • Nearby is a "Feather Town", Gallery (Graveyard, kinda) of Angels
    • We need 6 feathers, each from a separate angel.

Additionally, through Plortot's Identify, we learn:

  • Don affected by Hunter's Mark and an Unknown spell - Y crossing chest in swirling pink script
  • Atlan affected by Unknown Spell - Atlan -> half of fingers are black & white other half glowing golden
  • Fae affected by the same unknown spell and Geas